Sunday, August 28, 2011

Ish'Kafel Item Build | DotA The Dark Seer Item Build, Guide and Strategy

Ish'Kafel Item Build - DotA The Dark Seer Item Build, Guide and Strategy. Thought by some to be one of the most cunning and manipulative between champion varied Scourge, the seers Ish’kafel dark, living in exile from his people, also the most secret, because he spoke to anyone except the Lich King himself. His unconventional talents, which lie in enlarging itself and its allies with a variety of castings to support both defensive and offensive, very unusual and versatile, often capable of changing the wave of battle even before it begins.







Ish’kafel – Dark Seer
Range: 125 | Move Speed: 305
Primary: INT
Str: 22 + 3.2 | Agi: 12 + 1.2 | Int: 29 + 7.2
Damage: 60-66 | HP: 568 | Mana: 377
HP Regen: 0.91 | Mana Regen: 1:17
Attack Speed: 0.66 | Armor: 6

Vacuum (C)
Creating a gap on the parameters chosen, interesting and destroy the enemy in the area.
Level 10-40 Damage.
Level 20-80 Damage.
Level 3-120 damage.
Level 4-160 damage.
• Damage type: magic
• This capability will disrupt channeling spells and items.
• Drags unit for 0.3 seconds.
• Casting range: 550
• Area of ??Effect: 300/400/500/600
Mana Cost: 100/130/160/190
Rest: 16

Ion Shell (E)
Surrounds the target with a mantra of energy, creating a shield that causes damage per second to enemy units who come in contact with it. Lasts 15 seconds.
Level 1-30 damage per second.
Level 2-45 damage per second.
Level 3-60 damage per second.
Level 4-75 damage per second.
• Damage type: magic
• Do not damage the target was thrown on.
• Damage covered in smaller amounts every second of 0.1.
• If cast on a unit that already has Ion Shell on it, the new Ion Shell will replace the old
• Casting range: 600
• Area of ??Effect: 250
Mana Cost: 70/90/110/130
Rest: 7

Surge (R)
Floods a target with excess power giving the maximum speed for a short time.
Level 1 – Lasts 3 seconds.
Level 2 – Lasts 4.5 seconds.
Level 3 – Lasts 6 seconds.
Level 4 – Lasts 7.5 seconds.
• Casting range: 600
Mana Cost: 20/30/40/50
Cooldown: 12/11/10/9

Wall of Replica (W)
Increasing the wall where the pure out across the landscape. enemy heroes who tried to pass it will damage and have pictures of themselves emerge from the wall to serve under the Dark Seer until the duration of the wall was gone.
Level 1 – Creating Illusions Hero Wall which produce, lasts 15 seconds.
Level 2 – Creating Illusions Hero Wall which produce, lasts 30 seconds.
Level 3 – Creating Illusions Hero Wall which produce, lasts 45 seconds.
Mana Cost: 200/300/400
Rest: 100
• Damage type: magic
• When the walls create an illusion, it deals 150 damage to heroes affected.
• Do not create the illusion of an ally, another illusion, or a copy of the geomancer.
• Images are made by the Wall of Replica take 250% damage and deal 70%.
• Walls are made perpendicular to the line between Dark Seer and the target point.
• Wall Length: 1000
• Cast Range: 500/900/1300

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